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I completed DS1 and made it to that big lava boss in DS2 and my joystick broke, still haven't been able to buy a replacement to finish DS2 and play DS3.
Btw DS2 gets a lot of flak for fucking unknown reasons, I think it's a great game.
I played DS1 and 3 before DS2 and I never finished them or even gotten far. But for some reason the second one just clicked with me and I 100 precented it and I loved every second of it. I then came back to the other games and also loved them.
DS2 has many issues but I have a soft spot for it because it made me appreciate the genre.
It's not too bad; if it's too much you can just run thru it with a couple strategic stops
Something about dying to those feathered menaces makes me :meow-tableflip: the game, I tried like 3 times separated by months
I do feel for ya on this; I got to the Irithyll knight that's guarding the door to the bird area, and he almost made me permanently give up
I haven’t played much of the Souls series but I’m playing Sekiro right now. It’s damn good. Will pick up more fromsoft games if I ever get passed the guardian ape.
I’m playing Sekiro right now. It’s damn good
Sekiro is probably the smoothest and most tightly focused soulsborne game, and it definitely has the best feeling combat once you learn the system, even though something like Dark Souls 3 has a much broader variety of weapons and gear and thus multiple different play styles.
Will pick up more fromsoft games if I ever get passed the guardian ape.
That's hands down the best fight in the game imo.
Yeah I played some DS2 years ago and while I found it fun the combat definitely wasn’t as addictive as Sekiro. I’ll miss the speed and mobility when I get into the proper Souls titles.
Sadly I was spoiled on the ape’s deal, but even knowing about it he’s still crazy tough. I love the boss fights in general, they’re perfectly balanced where they’re hard but they never seem impossible.
Yeah I played some DS2 years ago and while I found it fun the combat definitely wasn’t as addictive as Sekiro. I’ll miss the speed and mobility when I get into the proper Souls titles.
I will say Dark Souls 3 is much more mobile and fluid in pace than DS2 is, just not to the same extent Sekiro is. It also doesn't have the very nice quality of life feature of folding parries into properly timed blocks, and instead has them on a separate, dedicated button and they also have much worse timing and slower animations on them so they feel like shit.
Sadly I was spoiled on the ape’s deal, but even knowing about it he’s still crazy tough. I love the boss fights in general, they’re perfectly balanced where they’re hard but they never seem impossible.
Yeah. The only fight that I just straight up hit a wall on was the optional secret end-game boss. Other bosses were tough, but had a clear rhythm you could get down, but that one was just overwhelming in every way and IIRC I only got to the second phase once, with all my resources exhausted.
Honestly, I just preferred the more dark souls esque boss fights like gyobu, the bull, ape, and the optional secret one.
Dark Souls 3 has a much broader variety of weapons and gear and thus multiple different play styles
I played all of Dark Soul games, i played 1st multiple times and 100% the 2nd and I only run strength only 2 handed. Everything else somehow feels wrong to me. So for me the diversity of play-styles in DS only mattered when fighting phantoms
Just got unstuck. I think I did the second phase of the ape pretty cheesy but whatever, it’s dead now lol.
Dark Souls 3 is an all time favorite for me. I’ll be telling my grandkids about that game.
Of course Dark Souls III allows you to heal the Dark Sigil at a cost but the cost is dependent on how many times you have died in that run.
I thought the dark sign cure cost was equivalent to the cost of leveling up five times.
i like the costume design in souls games. haven't played any tho, not really my vibe
This may be speculative theory I saw on one of the lore youtubers. But I believe the undead curse was cast on humans after Gwyn linked the first flame (The First Sin as referenced in DS2) in order to unnaturally perpetuate the age of fire. This curse would drive humans to commit their souls/humanity to the linked fire (via bonfires) without truly dying, in which they would serve as empty vessels (Hollows) to continue seeking additional souls/humanity that they could feed into the fire thus extending its power even further.
I agree the rest of the lore stuff pretty much goes unanswered to my disappointment. And yes all this lore has flimsy structure at best and clearly was not intended to be looked into on any sort of analytical basis. And no I will not be apologizing for wasting my time by analyzing it.