Damn Apocalypse is a really cool Fallout 4 mod suite to make survival gameplay more interesting, but it falls victim to this and it makes me sad

Idea: Gathering meat from animals requires crafting a hunting kit at chemistry stations, encouraging vegan playthroughs that leverage settlement farms as an alternative

Too Far: All non-meat food recipes are soups that have been changed to require purified water, which is also now more costly to craft and no longer available from water purifiers (which just give dirty water now).

Idea: Split radiation into ingested radioactive particles (from food, drink, and weather) and tissue damage (environmental hazards like radioactive waste).

Too Far: All food gives ingested radiation, so you basically have to be constantly drinking liquor or slamming anti-rad drugs to counteract it or you enter a death spiral of radiation sickness. You're telling me that EVERYONE else in the commonwealth is getting an IV drip of radaway on a regular basis just to survive??

Idea: Explosions from fusion and fission devices behave differently (i'm not entirely sure how this even works tbh)

Too Far: Robot explosions leave potent, long lasting sources of radiation that almost necessitates use of a hazmat suit unless you want to take prohibitive rad damage. THis is especially annoying when tackling Automatron, a robot focused DLC.

It's almost enough to get me to make my own overhaul, but I've never modded before. Plus that next gen update is on the horizon and it would suck to put in a lot of work only to find a dependency has been permanently borked because of it (like .Net framework and Skyrim AE)

  • Dolores [love/loves]
    ·
    10 months ago

    It's almost enough to get me to make my own overhaul

    sicko-lea THIS IS HOW WE GET YOU MUHAHAHAHAHA sicko-lea

    i mean technically it was stupid that you could pour purify radioactive water by putting it in a soup vanilla, but if they didn't give you a viable alternative to clean water procurement that's annoying.

    what the author should have done is just put in an MCM to adjust all this crap. needs mod im using in skyrim was annoying me how much water i needed, so i reduced it lea-finger-guns

    btw does your fallout 4 build have long load-times? i tolerated 2-3 minute loadtimes for a while but lately i tried all the guides & fixes i haven't managed to get it down at all

    • RION [she/her]
      hexagon
      ·
      10 months ago

      nooo miyazaki i don't wanna go to caelid the creation kit ooooooooooooooh

      my preferred solution would be to make the soup recipes require boiled water, a middle ground between dirty and purified that's still irradiated but without disease risk. Also having additional recipes that don't require water, like baked tatoes. Additionally I'd like to have more indigenous recipes like succotash make an appearance

      there is a config holotape available (and an mcm as a separate download) but it doesn't have settings for anything i have issues with :')

      I'm building my load order off of The Midnight Ride which uses High FPS Physics Fix and Long Loading Times Fix by default, and I haven't experienced a loading screen I'd call "long" yet