"AAA" publishers can suck off me. making your devs do crunch? more like crunch your heads into the Minecraft guillotine you fucks
"AAA" publishers can suck off me. making your devs do crunch? more like crunch your heads into the Minecraft guillotine you fucks
I genuinely feel like gameplay went backwards with the obsession with crafting. It's only there to waste your time.
The previous game design was like "Go here, collect money and experience, get better stuff" but now it's just spread out like "Go to 5 different places, get 5 different kinds of knick-knacks, then you get better stuff."
Like I could understand it if getting 15 different kind of little doodads gave you more options or horizontal upgrades, but making it a vital part of the experience is just busywork.