"AAA" publishers can suck off me. making your devs do crunch? more like crunch your heads into the Minecraft guillotine you fucks

  • Lucas [he/him]
    ·
    3 years ago

    Those expansive games are such a crock of shit too. How many pointless sidequests exist just to pad out a shitty main plot? Aside from New Vegas, I can't think of too many games with side quests that didn't just tickle that part of my brain that needs to collect all the things.

    Dragon Age Inquisition was such a bad offender with this. Throw in some more dialogue options in the main story and drop the collection quests/empty maps.

    Skyrim just bugged me because the side quests took me so far out of the plot. It's a series of interesting adventures, yes, but nothing that made me feel something.

    • PM_ME_YOUR_FOUCAULTS [he/him, they/them]
      ·
      3 years ago

      I picked up DA: Origins solely because games where you're building a kingdom or something from the ground up are absolutely irresistible to me. Goddamn that game was dogshit

          • Nounverb [none/use name]
            ·
            3 years ago

            Tbf it took them like 8 years to make or whatever and it's their best game. Every other game sucks in comparison.

            Really puts things into perspective

            • PM_ME_YOUR_FOUCAULTS [he/him, they/them]
              ·
              edit-2
              3 years ago

              Based on the Jason Schreier exposés on Mass Effect: Andromeda and Anthem, I wouldn't be surprised if the first 7 years or so were just them huffing their farts and then panicking and making the actual game in a year.

          • barrbaric [he/him]
            ·
            3 years ago

            I remember the real-time w/ pause being kind of chunky and awkward, but it wasn't that bad. I imagine it probably plays better on PC than it did on console back in the day.