Every time i play a game for the first time i have to immediately turn the volume down to like 10 percent. Does anyone play games at 100% volume? Are games being made to accommodate people who are hard of hearing? Why does the game need to be so deafeningly loud what the fuck.

  • Mike_Penis [any]
    hexagon
    ·
    3 years ago

    i've been playing games on pc for around 10 years and have never seen that rule. interesting

    • blobjim [he/him]
      ·
      edit-2
      3 years ago

      Could be that I'm just making it up. I've never done audio programming or whatever so I don't know exactly how applicable it is.

      I think it's probably more about turning up software vs hardware but I dunno, here's an explanation: https://superuser.com/questions/492281/from-a-quality-perspective-what-is-better-turning-volume-up-in-the-software-i

      Might also just be more efficient leaving software at 100% because it might not have to do as much processing of the audio data(i.e. multiplying it by a ratio) since audio data is very large but that wouldn't excuse not normalizing the audio to proper levels beforehand.

    • wantonviolins [they/them]
      ·
      3 years ago

      This is complicated by different operating systems handling volume differently. Some of them have their "neutral" volume (i.e., source-matched +/-0dB) at points other than 100%.

      The goal for highest audio quality and greatest comfort is to keep everything at neutral and only adjust the last link in the chain. So if you're playing a movie, you keep the movie at 100%, keep the OS at 100% (or whatever neutral is), and only adjust the volume on your speakers/stereo. You also want to turn off OS-level adjustments, like auto volume leveling and other things which might make it harder to get the exact results you want.