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I've seen entire projects sink because corporate sycophants make their way to the top. Often talentless, couldn't even open an IDE let alone tell you anything useful about their development cycle kinda people end up running the show. The real creatives often get turned away and the posers rise. They buy the big lie and redistribute it for profit. They are retail sellers of big lies.
This isn't something new to the game industry. It just seems like they're getting away with it more often.
I've seen entire projects sink because corporate sycophants make their way to the top. Often talentless, couldn't even open an IDE let alone tell you anything useful about their development cycle kinda people end up running the show. The real creatives often get turned away and the posers rise. They buy the big lie and redistribute it for profit. They are retail sellers of big lies.
This isn't something new to the game industry. It just seems like they're getting away with it more often.