Mine would be arbitrarily slowing down a character to maintain horror in a game. I get if there are reasons like age, injury, or location that could provide context, but don't turn my legs into molasses because you need to time the jump scare just right.
Games where you aren't heavily and pointlessly taxed. I find Stardew valley too unrealistic that you are able to make exponential gains and not nearly stagnant into bankruptcy. Also most of your time should be wasted on maintenance for Joja. I don't see how you can would be able to have free time these days.