Gamers rise up.

  • zifnab25 [he/him, any]
    ·
    3 years ago

    They smoothed down a lot of 3.5's rough edges, although it is still colloquially called "Mathfinder" because you're doing the old bonuses-on-top-of-bonuses thing from the original.

    5e is definitely an easier game to get into. But Pathfinder (1e) has a lot of the style and character of the 3.5e system along with a setting that rivals Forgotten Realms and Eberron.

    • Des [she/her, they/them]
      ·
      3 years ago

      hmm yeah i often prefer custom settings that's probably one reason i never really explored Pathfinder. is 5e like 4e basically perfectly tuned so you have to have a 4 person player group minimum? main reason i still play 3.5 is because you can easily adapt it to smaller or even solo groups but i heard the later editions aren't really mechanically set up for that.

      • zifnab25 [he/him, any]
        ·
        3 years ago

        That's hard for me to say. 5e is definitely more flexible than 4e in terms of party composition. Also, the Tasha’s Cauldron of Everything release massaged a lot of the rules around races and classes, allowing you to trade generic stat increases for specific niche skills and abilities you wouldn't normally have.

        Just running a Bard fills quite a few niches sub-optimally. Alternatively, Artificers allow you to pull solutions out of your ass as necessary.