All games that involve trading of NFTs or cryptocurrencies are banned :hex-crab-chapo:

  • Deadend [he/him]
    ·
    edit-2
    3 years ago

    Probably so valve can do their own. Valve was big on skin trading in counter strike and TF2.

    • SerLava [he/him]
      ·
      3 years ago

      At least a digital pile of bowler hats can theoretically be placed on a demoman, as opposed to a URL pointing at a picture of a hat

      • StellarTabi [none/use name]
        ·
        3 years ago

        now how am I going to pay $200 in gas fees + $400 in minting fees + $3 convinence fee + 30% steam store fee + $60 base price for a skeletal sword that is legally mine years after the devs shutdown the servers and run off with my PatriotCoin?

      • Deadend [he/him]
        ·
        3 years ago

        But what’s the actual difference aside from display/ centralized nature?

        Nothing is stopping NFTs from being digital hats aside from no one has done it yet.

    • Parzivus [any]
      ·
      3 years ago

      Yeah, Valve basically kicked off the modern lootbox craze with TF2 crates. People give them too much of a pass for making good games.

      • LeninWalksTheWorld [any]
        ·
        3 years ago

        honestly you'd think other companies might catch on to that so they can squeeze more money out of a more loyal fanbase but it seems all of them would rather just cut costs and make the games worse lol

    • mittens [he/him]
      ·
      3 years ago

      they already have a marketplace for worthless digital collectibles within steam, don't they?

      • Deadend [he/him]
        ·
        3 years ago

        But making them UNIQUE collectables that they can take a cut of all transactions on is even better.