• spectre [he/him]
    ·
    3 years ago

    What's the endgame that we should be staking our hopes on? I've had fun tinkering around with friends' VR gear in the past, but what's the killer app or game that's going to make VR ubiquitous?

    • FidelCashflow [he/him]
      ·
      3 years ago

      The consumer end one is just a pair of glasses that probably blue thoth to your phone that lets you do AR. So you can sit on the couch, and it projects an image of your distant friends and family reasonably well onto the couch opposite you so you can watch immersive disney brand content together.

      Then there will be mid grade gammer stuff with gloves that let you feel stuff. Those alread exist and work well, the price just needs to drop. A VR treadmill so you can actually walk around your tiny appartment and interact with people. The current one is like 2k, but I can see the whole bundle of VR. Haptics, and treadmill fittinf on the PC game budget soon.

      Then there will be high end, where you go to diesneyland and the rides are half VR. Schools have VR training demos for like, auto repair. And they can have VR scans of your living room to show you products advertized naturally

        • FidelCashflow [he/him]
          ·
          edit-2
          3 years ago

          In ways we can't imagine. It will track your facial responce, heart rate, body movments.

          It will do AB testing on you to see which picture of an anime girl makes your pupils dilate to sell you potatoe chips better.

          Shit, we even have the tech to scan your brian and see what image you are focousing on. Imagine YUM brands tm. Using that to make commercials.