Imo burial at sea part two made the Vox even worse, what with the whole Daisy Fitzroy only threatening to kill that child so Elizabeth would kill her. It not only made the Vox make less sense, but also destroyed one of the few consistent themes that bioshock infinite had.
That's BioShock's main problem, isn't it? As a standalone game it was good but they had to keep going back, retconing and over-explaining things until neither its setting nor message were any good. The BioShock sequels retroactively make the first game worse.
Imo burial at sea part two made the Vox even worse, what with the whole Daisy Fitzroy only threatening to kill that child so Elizabeth would kill her. It not only made the Vox make less sense, but also destroyed one of the few consistent themes that bioshock infinite had.
And destroyed a good deal of Bioshock at the same time. All while making Elizabeth less interesting.
That's BioShock's main problem, isn't it? As a standalone game it was good but they had to keep going back, retconing and over-explaining things until neither its setting nor message were any good. The BioShock sequels retroactively make the first game worse.