"Especially in America, “company town” has a pretty negative connotation. It’s seen as being synonymous with companies controlling the lives of their workers and making it hard for them to leave. Is that intentional?
"Well, I’m not saying that my monthly trips to Redmond up at [former employer] Microsoft were any inspiration. You’re never quite sure where inspiration comes from, but it certainly felt a little bit like that. You know, everyone, you went to the gym and everyone in the gym, you know, worked for Microsoft. And you know, I’m English, so going into the changing room and then being naked in front of any human being is just a deep, terrifying thing. And that was even more terrifying when you realize there’s [former Microsoft CEO] Steve Ballmer over in the corner and there’s someone else over there and you know, you realize that, “Oh my god, I’m part of this family.”
:agony-4horsemen:
The question before that is pretty revealing, too:
I've been trying to wrap my mind around NFT/blockchain games for the last week and I still don't get it. If the only way for you to make money is to sell to the next sucker buying in, it's essentially a Ponzi scheme that collapses once the game is no longer popular and growing. Beyond that, why would someone want to buy someone else's factory as an NFT? The NFT concept was already pretty stupid in the first place, but now we're doing it for pieces in a game that might not be around in a couple years? :whywhywhywhywhy:
The terminal stage of libertarian ideology: the freedom to subjugate others, in this case with a game that has company towns and indentured servitude built right in.
NFTs are selling the dream of rent-seeking for those that don't own real estate, and additional rent-seeking for those who do. :mao-wtf:
Beanie Babies except they're the harbingers of societal collapse.
Building housing for workers is the same thing as paying workers in funbucks that only you accept.
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I think they're trying to recreate TF2's lightning-in-a-bottle hat 'economy'. The trouble is, TF2 was an engaging game first. The digital marketplace only works as a supplement to an already successful game.
As in, "known to be shit". This man wants to make movies, and he keeps trying to use videos game to do it.
I actually paid money for TF2, I'm that old. The hats.... uh... were not the best thing to happen to gamming.
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That fucking game.
He gives it away at the very end. They don't want to use a central database because they want people to have to pay to sell their stupid in game shit. Nothing about crypto really has anything to do with this, but it's clear that they're convinced that the window dressing will be enough to trick people.