"ok yeah that's cool, you just killed a dragon who are we to question this"
I love that. It beats the hell out of something like Skyrim where some guard will give you shit for talking to them after they ostensibly watch you shout a dragon out of the air, beat it to death, suck its soul, and harvest its bones all while wearing armor made of other creatures hearts that is essentially bleeding.
tbf, that's because they're given dialogue options based on quests and skill-levels, not overall level. They can't react to how you are right now. The MTG characters were written, not coded, so they can respond appropriately to what just happened.
I love that. It beats the hell out of something like Skyrim where some guard will give you shit for talking to them after they ostensibly watch you shout a dragon out of the air, beat it to death, suck its soul, and harvest its bones all while wearing armor made of other creatures hearts that is essentially bleeding.
tbf, that's because they're given dialogue options based on quests and skill-levels, not overall level. They can't react to how you are right now. The MTG characters were written, not coded, so they can respond appropriately to what just happened.