• UlyssesT [he/him]
    ·
    3 years ago

    I could be wrong but I partially blame the Half-Life series' popularity and success, especially Half-Life 2, for so many games that came after it to have carte blanche excuses to have rusty deserted urban ruins for their maps, over and over again, with higher and higher resolution and fidelity. Entire generations of entertainment hardware came and went mostly spent on rusty fences and the brown and grey aesthetic. :disgost: