So I think I want a gamepad that can also work as a "both halves" solution and am toying around with a hybrid of ortho and column stagger. This is based on my time gaming on a Ferris/Cantor. My thought is that the QWE/ASD/ZXC grid would be ortho, and the pinky column would be lower by 1/2 to 3/4 of a full key unit(1/2u basically) and possibly splayed slightly. The lateral index would be slightly staggered, like 1/4. Thumb cluster would be 2-4ish but not sure. I would want it staggerd between the bottom right key, similar to Ferris, for clearance between thumb and index finger. It's probably a basic premise but I've only seen the hybrid grid/stagger like once. I think it's a good balance between comfort and ergonomics. I can try and whip something up in the keyboard layout editor if none of that makes sense.
I have no CAD experience nor do I have that much experience with QMK/Vial''s firmware from scratch.
More about asking about designing.
So I think I want a gamepad that can also work as a "both halves" solution and am toying around with a hybrid of ortho and column stagger. This is based on my time gaming on a Ferris/Cantor. My thought is that the QWE/ASD/ZXC grid would be ortho, and the pinky column would be lower by 1/2 to 3/4 of a full key unit(1/2u basically) and possibly splayed slightly. The lateral index would be slightly staggered, like 1/4. Thumb cluster would be 2-4ish but not sure. I would want it staggerd between the bottom right key, similar to Ferris, for clearance between thumb and index finger. It's probably a basic premise but I've only seen the hybrid grid/stagger like once. I think it's a good balance between comfort and ergonomics. I can try and whip something up in the keyboard layout editor if none of that makes sense.
I have no CAD experience nor do I have that much experience with QMK/Vial''s firmware from scratch.