I will say that for all its faults, it's not super grindy in terms of like a BDO style "ok so now you're going to run in a circle for 12 hours straight one shotting everything you see and if you do this every single day then after a hundred days you will have gained a single level" endgame grinding shit. There's a lot of timegates on certain progression things, like riding skills and learning traits for gear crafting, and getting a character to level 50 the first time can take a few hours of grinding once you're through the story, but past that you'll get a ton of free XP daily which you can collect with just a single random normal dungeon run which helps with getting to the 160 champion point gear cap and once you're there you're set because gear will never need to be reground once acquired at that level because they don't ever increase the level or gear cap.
I will say that for all its faults, it's not super grindy in terms of like a BDO style "ok so now you're going to run in a circle for 12 hours straight one shotting everything you see and if you do this every single day then after a hundred days you will have gained a single level" endgame grinding shit. There's a lot of timegates on certain progression things, like riding skills and learning traits for gear crafting, and getting a character to level 50 the first time can take a few hours of grinding once you're through the story, but past that you'll get a ton of free XP daily which you can collect with just a single random normal dungeon run which helps with getting to the 160 champion point gear cap and once you're there you're set because gear will never need to be reground once acquired at that level because they don't ever increase the level or gear cap.