Does anybody else get unreasonably annoyed at the vast majority of rpg games that are feudal societys on a surface level but are actually capitalist societys under a thin vineer. I was trying to play pillars of eternity but became incredibly annoyed at the frist quest of the game revolving around a mill which is in a lord's domain but is privately owned and operated and which the townsfolk sell their grain to in exchange for currency (to later buy back with the same currency). I had to put the game down right there.

I think a lot of the time it's an outgrowth from developers feeling the need to have a commonly circulated currency. Although the answer in my opinion isn't to faithfully recreate feudalism but to create a unique social formation for the conditions of the world, I've always loved the eberron campaign setting for that reason.

  • steve5487 [none/use name]
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    edit-2
    3 years ago

    the 2010 three kingdoms series is way better for that it's an adaption of a book actually written under feudalism. It's in chinese but there are subtitles and it's free on the internet

    https://www.youtube.com/watch?v=WNHnX4xsplo&list=PL33A390995E9A7F00

    it's also pretty well made as it's a classical piece of culture, like the Chinese equivalent of a Shakespeare play