I really enjoyed the first five-ten hours but was pretty disappointed after that. Once you've screwed around in the open world for a few hours, the game really doesn't throw many new ideas at you. The last like 5 missions that are all linear were really boring and too many of the boss fights were bullet sponges.

It felt like if they came up with one or two more grapple-hook level tools, then polished a few more things, didn't repeat the same three environments the whole game, it would have been something really special. As it stands, it really falls short of what I thought it was trying to be. It's hard to finish the game and not feel like they were just trying to reach a minimal viable product.

  • s0ciety [he/him]
    ·
    3 years ago

    Yeah, I usually do my first playthrough on an easier difficulty to enjoy the story, but Heroic is fairly easy tbh.

    LASO is also pretty easy, but also, people are using the new scarab gun.

    • read_freire [they/them]
      ·
      3 years ago

      Meanwhile I keep dying on normal, but I play a pretty cowboy style on the easier difficulties (:cope:)