I can think of some obvious examples to start with, but my subtle but insidious nominee is Fable III. Fittingly for a pretentious grifter like Molyneux, the game requires you to raise a specific amount of gold or your kingdom is destroyed and you get a bad ending. The goalposts are moved by the game if you raise money in ways it doesn't approve of, and it is simply impossible to reach the fundraising goal in any way that isn't at least Enlightened Centrist levels of evil, the kind that lanyard-wearing neoliberals giggle about. That's right, you need to be at least this evil or your kingdom is destroyed. So deep and really makes you think about the hard decisions that are made by the ruling class, doesn't it? :zizek:

    • UlyssesT [he/him]
      hexagon
      ·
      3 years ago

      The unionized neurons in my brain were going to go on strike if I paid any more attention than I did, so you tell me. :kombucha-disgust:

      • SorosFootSoldier [he/him, they/them]
        ·
        3 years ago

        Yeah I wouldn't know, the only CoD games I played for the first couple WWII ones and Modern Warfare 1, that was enough for me.