The type of game that when you recommend it, you have to clarify they need to play a few hours before they'll understand.
To me, many JRPGs have this problem. Xenoblade, Final Fantasy (14 especially), Tales, Kiseki, etc all take forever to get interesting.
This might just be me misinterpreting the story, but I always thought the bit at the end where
spoiler
You kill god during a fight where he reveals that everyone you met during your adventures are just as mindless as the pawns ultimately.
Was kinda getting at the plot twist that you were expecting.
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