And that's among a long long list of cool things. There is a Open Source "remake" of a similar engine, by the way; it's called Spring. It has been more than a decade in the making (though it was already perfectly playable at least 10 years ago). It is very very good - it's truly an engine: you load a game file that completely changes the game depending on what you want to play.
I played it online a while ago, didn't do single player much. Had some issues with some games and it takes a long time to load in but it was pretty fun. I haven't played many other RTSs to compare it with. I just really like how it uses a solar system with planets and you can build satellites that serve a couple different functions, and send units between planets, and crash planets into other planets (in addition to nukes). It feels a lot more three dimensional than other similar games. The game can get laggy eventually as would be expected, and the menus are laggy, and they kept changing the UI design. I don't think there's many players in it these days. The studio developing it could have done better but it was a Kickstarter funded game I believe.
One of the coolest things in Supreme commander is the way you can split your screen
And that's among a long long list of cool things. There is a Open Source "remake" of a similar engine, by the way; it's called Spring. It has been more than a decade in the making (though it was already perfectly playable at least 10 years ago). It is very very good - it's truly an engine: you load a game file that completely changes the game depending on what you want to play.
For the supcom/total anihilation feeling, Balanced Anihilation is great.
And here is a list of the most popular games you can load in the engine.
It goes without saying the engine runs on Linux natively (as well as Windows), of course.
I played Evolution RTS and that's what made me realize how cool RTS games are. Haven't played many since though. Planetary Annihiliation mostly.
how is that game? I've heard the AI sucks, do you just play it online?
I played it online a while ago, didn't do single player much. Had some issues with some games and it takes a long time to load in but it was pretty fun. I haven't played many other RTSs to compare it with. I just really like how it uses a solar system with planets and you can build satellites that serve a couple different functions, and send units between planets, and crash planets into other planets (in addition to nukes). It feels a lot more three dimensional than other similar games. The game can get laggy eventually as would be expected, and the menus are laggy, and they kept changing the UI design. I don't think there's many players in it these days. The studio developing it could have done better but it was a Kickstarter funded game I believe.