I desperately wish they would make more games that can be played like words-with-friends. I don't like scrabble, but the game's multiplayer design is spot-on (or was last I played it, 10 years ago).
Imagine if you had your android/iphone, open up a game similar to fireemblem or advanced wars (if you don't know what those are, pretend I said WWII and fantasy themed chess/checkers), play your turn, when the other player places their move, you get a notification that it's your turn. Async, turn-based, multiplayer.
Autochess combined the worst of real time with the worst of turn based. The game is fundamentally turn-based, but you instalose on disconnect (despite that the game is mostly "autoplaying" itself), you disconnect easily, games take 20 minutes, and the entire 20 minutes is 55 seconds of waiting for everyone's autoplaying to finish then 5 seconds of rush tapping to manage your deck/lineup/inventory for the next 55 second waiting around. Overall terrible experience.
this actually used to be a thing back in the day before fast and reliable internet was super available, and some game franchises have inherited the feature and kept it going in their more modern installments. It's mostly for 4X games and wargames though, which are suited for a much slower style of play, where it might take a lot longer until the other player sends their response (especially in the real hardcore wargames, where you have to manually manage the entire Eastern Front, it takes like hours to make a turn there). Frozen Synapse apparently had it as well, that's a pretty interesting cyberpunk squad tactics game, which actually has both players' turns resolving simultaneously (and has this really cool simulation feature, where you get to play out various scenarios and decide your course of action based on that)
Yeah, it's mostly PC strategy games. Phones could definitely be a good application of the concept, but alas, it doesn't seem like anyone's doing stuff like that.
Yet another reason to reject multiplayer games and embrace single-player where a pause button is possible.
I desperately wish they would make more games that can be played like words-with-friends. I don't like scrabble, but the game's multiplayer design is spot-on (or was last I played it, 10 years ago).
Imagine if you had your android/iphone, open up a game similar to fireemblem or advanced wars (if you don't know what those are, pretend I said WWII and fantasy themed chess/checkers), play your turn, when the other player places their move, you get a notification that it's your turn. Async, turn-based, multiplayer.
Autochess combined the worst of real time with the worst of turn based. The game is fundamentally turn-based, but you instalose on disconnect (despite that the game is mostly "autoplaying" itself), you disconnect easily, games take 20 minutes, and the entire 20 minutes is 55 seconds of waiting for everyone's autoplaying to finish then 5 seconds of rush tapping to manage your deck/lineup/inventory for the next 55 second waiting around. Overall terrible experience.
https://en.wikipedia.org/wiki/Category:Play-by-email_video_games
this actually used to be a thing back in the day before fast and reliable internet was super available, and some game franchises have inherited the feature and kept it going in their more modern installments. It's mostly for 4X games and wargames though, which are suited for a much slower style of play, where it might take a lot longer until the other player sends their response (especially in the real hardcore wargames, where you have to manually manage the entire Eastern Front, it takes like hours to make a turn there). Frozen Synapse apparently had it as well, that's a pretty interesting cyberpunk squad tactics game, which actually has both players' turns resolving simultaneously (and has this really cool simulation feature, where you get to play out various scenarios and decide your course of action based on that)
AFAIK none of these exist for android, or there's not really a way to find them on android if they did. Probably also true for iOS.
Yeah, it's mostly PC strategy games. Phones could definitely be a good application of the concept, but alas, it doesn't seem like anyone's doing stuff like that.