There are also games which avoid this by simply not having a base building component.
I know there are others, but Myth and Myth 2 are the ones I thought of first (of course, the trade off is you have to be much more meticulous while commanding because you only have a set number of soldiers per map)
There are also games which avoid this by simply not having a base building component.
I know there are others, but Myth and Myth 2 are the ones I thought of first (of course, the trade off is you have to be much more meticulous while commanding because you only have a set number of soldiers per map)
Total War games also mechanically separate grand strategy from battlefield tactics. Too bad the fandom is full of roman bust weirdos