I can't both manage my base and command an army, it's just too complicated :kitty-cri-screm:

  • furryanarchy [comrade/them,they/them]
    ·
    edit-2
    2 years ago

    It's not skill though. It's more like an IQ test that's is less trainable. It's practically a measure of your working memory and nothing else. True APM(not spamming commands) isn't trainable like most things that are classically considered skills is.

    • fanbois [he/him]
      ·
      edit-2
      2 years ago

      That's a very bold claim. What makes clicking buttons in a certain way different from other muscle memory exercises (i.e. almost every single sport)? You learn the required moves, you automate it and suddenly you free your brain to do something else. Certainly there are talents, but everyone can learn to play StarCraft if they choose to. It's not magic.

      • furryanarchy [comrade/them,they/them]
        ·
        2 years ago

        You just have to keep track of all the units in your head at the same time, keep them in the right order, and recall them all consistently with the correct timing. That is literally the definition of working memory. This is not a trainable skill. You can train yourself to be faster at turning your memory into action, but you cannot improve your memory, your timing, or your precision. Those are all things that your brain sets a hard limit on at a biological level, and it is not something that can grow once your brain is done developing as a child.

        This is the main limitation of your performance in classic rts games like AOE, StarCraft, etc. It's the equivalent of having a game where you have to identify color patterns that are invisible to colorblind people and saying that fixing this removes skill from the game. It's disguising intrinsic biological factors as skill. Except in the case of the colorblindness example, it would be a lot easier to just change the color pallette of a game to fix this, and in a classic rts the game is broken at a fundamental level.