Permanently Deleted

  • Eris235 [undecided]
    ·
    3 years ago

    Probably my highlight was running a Wheel of Time campaign, using a homebrew FATE hack.

    So many things could have gone wrong, it was a college group with some people I didn't know the best, 2 of the 4 players hadn't read Wheel of Time, I hombrewed a bunch of stuff, and there was heavy use of prophecy and foreshadowing on my end that was more or less shots in the dark. But it ended up super tight in the way the party meshed, the plotlines played out, and had a very satisfying end. Just one of those lighting-in-a-bottle campaigns.

    TLDR on the party is a Noblewomen con-artist with minor channeling, a Bookish nobleman with powerful channeling, a disgraced Aielman channeler who refused to go into the blight and became the dragon to the Aiel's disguist, and a Swordmaster rogue.

    • fayyhana [she/her]
      ·
      3 years ago

      Wow I played in an almost identical campaign in college. I actually hadn't read Wheel of Time at the time, and our campaign wasn't specifically following the lore of WoT but it was heavily influenced by it. Unfortunately it fell apart before the main narrative arc of the campaign was fully realized, but it was just so fun roleplaying as an aes sedai. Our DM really nailed the political intrigue aspect of tower politics and the paranoia of watching out for darkfriends.

      I think at the end our party was a channeler who specialized in defensive spells, my character who was a channeler that was making ter'angreal, a blademaster, and a warder who got the soul of a djinn stuck in his head lmao.