I looked at this thing last year and it was pretty obvious it's not intended to compete in the VR market, it's intended to be a platform that is used by enthusiasts alone. The intent seems to be to use it to build an app base that will then go on to be the foundation of a mass market AR device that they intend to release later.
If that's the explanation in the video I agree with it. But I dunno, they might have a totally different explanation. The general point is that you can't release an AR device to a mass market by itself with no apps though, so you need a strategy to get apps made beforehand, especially as the Google Glass strategy was already a clear failure.
I know a guy who interns at a tech company and his whole job for the last six months was making an app for this thing, so at least some people are trying to get ahead of the curb
What's the explanation they give?
I looked at this thing last year and it was pretty obvious it's not intended to compete in the VR market, it's intended to be a platform that is used by enthusiasts alone. The intent seems to be to use it to build an app base that will then go on to be the foundation of a mass market AR device that they intend to release later.
If that's the explanation in the video I agree with it. But I dunno, they might have a totally different explanation. The general point is that you can't release an AR device to a mass market by itself with no apps though, so you need a strategy to get apps made beforehand, especially as the Google Glass strategy was already a clear failure.
Yeah, this is really just an expensive devkit. Pretty sure the Quest Pro had the same idea behind it.
I know a guy who interns at a tech company and his whole job for the last six months was making an app for this thing, so at least some people are trying to get ahead of the curb