FFXIV is definitely a lot better about it in my opinion. I really do not dislike FFXIV's approach, it feels like it respects your choice to be sexy or cute or homely or an armoured battlemaiden. The problem with Lost Ark is it looks like in early development the only thing they thought about was sex appeal and they didn't really get around to making it a player choice until later in endgame development after some updates and new content. So it seems like you don't really escape from sexy outfits until endgame and skins. Feels like something they're actively trying to cater to with non-sexual content releases though. But yeah. Early design choices are obviously like that.
I'll be honest though I really like Nier and feel like they made it fit quite well with all the themes they were covering. I guess part of me is just also sort of not too upset about women being sexy. There's right and wrong ways though. I dislike the trend of practically deleting all femininity altogether more, a lot of western companies are overcompensating in the other direction waaaay too far to the point of ridiculous.
Ughhhh~ I just did more research. There's gender locked classes? Why the hell is this a thing? Why's it still a thing? I really don't know where in the development cycle this comes across as "yeah this is a good idea." But yeah I get your point on the overcompensation. The whole bowl of fruit thing with WoW. Sexy is ok. But what rubbed me wrong with NieR is it's sexy all the time of the day. There's no change to the attire or posture that will take away from the sexy because Yoko Taro says "I just really like girls"
They've been actively making counterparts to the genderlocked classes. Striker is the male Wardancer for example. They're different but not really by all that much.
FFXIV is definitely a lot better about it in my opinion. I really do not dislike FFXIV's approach, it feels like it respects your choice to be sexy or cute or homely or an armoured battlemaiden. The problem with Lost Ark is it looks like in early development the only thing they thought about was sex appeal and they didn't really get around to making it a player choice until later in endgame development after some updates and new content. So it seems like you don't really escape from sexy outfits until endgame and skins. Feels like something they're actively trying to cater to with non-sexual content releases though. But yeah. Early design choices are obviously like that.
I'll be honest though I really like Nier and feel like they made it fit quite well with all the themes they were covering. I guess part of me is just also sort of not too upset about women being sexy. There's right and wrong ways though. I dislike the trend of practically deleting all femininity altogether more, a lot of western companies are overcompensating in the other direction waaaay too far to the point of ridiculous.
Ughhhh~ I just did more research. There's gender locked classes? Why the hell is this a thing? Why's it still a thing? I really don't know where in the development cycle this comes across as "yeah this is a good idea." But yeah I get your point on the overcompensation. The whole bowl of fruit thing with WoW. Sexy is ok. But what rubbed me wrong with NieR is it's sexy all the time of the day. There's no change to the attire or posture that will take away from the sexy because Yoko Taro says "I just really like girls"
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They've been actively making counterparts to the genderlocked classes. Striker is the male Wardancer for example. They're different but not really by all that much.