For what it's worth, linear games may be your friend. I personally find myself getting so distracted and sidetracked in open world games that I never get around to the main story even though I do want to play it too. I also hate having so many things to do (because I want to do it all) that I usually postpone playing many open world games indefinitely (I also hate games with missables that require me to have google pages open so I know where to look and what to do). I personally have no clue if I have ADHD (but I'm kind of concerned I might) and linear games with next to no options are the easiest to play through.
Roguelike FPSes have been utterly fantastic. The whole benefit of those games is that you'll be restarting from scratch every death anyway so you never miss out and there's no optimal build for you to aim for, just play; better yet: for a few of these, dying is part of the gameplay as you go back to the starting point with gold to upgrade your abilities and play the next run more powerful (which is great for those of us with lesser skills who need permanent upgrades to give us a fighting chance).
I don't play open world games already. Like I haven't bought a AAA game in probably half a decade. I just have trouble playing games I'm not already familiar with.
YES Hades was wonderful for me in this way. Not an FPS, but something I can do a run of that will take about 30mins, then I can get back to procrastinating over practicing guitar or doing chores by watching YT for the next 5 hours.
For what it's worth, linear games may be your friend. I personally find myself getting so distracted and sidetracked in open world games that I never get around to the main story even though I do want to play it too. I also hate having so many things to do (because I want to do it all) that I usually postpone playing many open world games indefinitely (I also hate games with missables that require me to have google pages open so I know where to look and what to do). I personally have no clue if I have ADHD (but I'm kind of concerned I might) and linear games with next to no options are the easiest to play through.
Roguelike FPSes have been utterly fantastic. The whole benefit of those games is that you'll be restarting from scratch every death anyway so you never miss out and there's no optimal build for you to aim for, just play; better yet: for a few of these, dying is part of the gameplay as you go back to the starting point with gold to upgrade your abilities and play the next run more powerful (which is great for those of us with lesser skills who need permanent upgrades to give us a fighting chance).
I don't play open world games already. Like I haven't bought a AAA game in probably half a decade. I just have trouble playing games I'm not already familiar with.
YES Hades was wonderful for me in this way. Not an FPS, but something I can do a run of that will take about 30mins, then I can get back to procrastinating over practicing guitar or doing chores by watching YT for the next 5 hours.
It's genuinely a brilliant game, too.