Remember, it's possible to like something while also accepting criticism of it. I know disabled comrades that have had similar experiences to this article as well. Asking for better access to the treats doesn't threaten the existence of the treats. :only-good-gamer:

  • Alex_Jones [he/him]
    ·
    3 years ago

    Do you have examples? I think I understand what you mean - like how later Mass Effect games have 'cinematic' mode? Or hand holding tutorial/levels that ruin potential exploration like many Pokemon games?

    • Owl [he/him]
      ·
      3 years ago

      Celeste's assist mode lets you slow down the game by up to half, pause and let you select a direction whenever you dash, skip entire chapters, have infinite climbing stamina, have infinite dashes, and can make you invulnerable.

      • vccx [they/them]
        ·
        3 years ago

        That sounds like the best option, like the slow mode on guitar hero or the walking exercises you would do while learning an instrument.

        The base game is genuinely too fast for people to learn.

        Improvement happens at the edge of someone's abilities. It's genuine ableism to set a single difficulty.

        I invite every gamer that says otherwise to spend 5,000 hours to learn Hammerklavier by brute force, only playing Hammerklavier, no training regimen, no sheets or other music to practice.

    • UlyssesT [he/him]
      hexagon
      ·
      3 years ago

      Some recent Nintendo games, including at least one Mario Kart, had a (very) easy mode for people that just wanted to sort of enjoy zooming around on the map. That was upsetting enough for Epic G*mers.

      Even the suggestion of lower difficulty or introductory difficulty settings for Cuphead caused a notoriously toxic fanboy reaction to anyone and everyone that so much as brought it up.

      • Alex_Jones [he/him]
        ·
        3 years ago

        Oh I see. I thought you disagreed with me. Yeah, Mario kart is a game I play with friends and I quietly take off the steering assist when we play.

    • UlyssesT [he/him]
      hexagon
      ·
      3 years ago

      This might be an interesting watch on the subject.

      https://www.youtube.com/watch?v=nIWivb-8C1w