One of the coolest parts about TLoU2 was how extensive the accessibility options were. Ivenever seen a game with so many, from color blindness to aim lock, and more games need that.
The dark souls games don't need difficulty options, but they absolutely need more accessibility options
One of the coolest parts about TLoU2 was how extensive the accessibility options were. Ivenever seen a game with so many, from color blindness to aim lock, and more games need that.
The dark souls games don't need difficulty options, but they absolutely need more accessibility options