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  • LENINSGHOSTFACEKILLA [he/him]
    ·
    3 years ago

    This is a bit, right? The writing for Horizon is atrocious, and it's open world design is painfully dated.

    • ViaGetty4Congress [comrade/them]
      ·
      3 years ago

      It’s an evolution of the first game, so yeah some of it is dated and some of it seems traditional, but overall it’s a massive improvement of the formula they started with, especially with how creative some of the “dated” shit is to try and spice it up. and yeah I love the writing especially how in depth every tiny quest is. Parts are cheesy but it’s a fucking video game where you kill robo triceratops in the future! The character interactions are super cute and no other open world game has the level of detail and care put into each little piece. Just my opinion though comrade, some people prefer reading scrolls or talking to scantily clad lolis to get their stories. I prefer decently acted well thought out storytelling.

        • ViaGetty4Congress [comrade/them]
          ·
          3 years ago

          Because it’s a massive step above any other open world story in terms of making every quest purposeful and charming… let me guess your bar for open world storytelling is Geraldino Witcher man Vibeo game and you’re butthurt that you can’t fuck every character you see on a unicorn.

          • LENINSGHOSTFACEKILLA [he/him]
            ·
            3 years ago

            That's a leap there, bud.

            Being better than other open world games is a low bar, but you keep it up

            • ViaGetty4Congress [comrade/them]
              ·
              3 years ago

              What’s your bar for open world storytelling then? I think it’s fair to assess horizon by comparing it to other traditional open worlds just like it’s fair to compare ER to other souls like games. In the lane of open world, there’s nothing better than horizon

              • LENINSGHOSTFACEKILLA [he/him]
                ·
                edit-2
                3 years ago

                The writing is fine (when compared to other open world games). Serviceable even. But pretending it's good or well acted is a stretch. By nature, open world games can not be well written because they are almost entirely filler designed to arbitrarily stretch play time. This kills the story.

                • ViaGetty4Congress [comrade/them]
                  ·
                  3 years ago

                  But they try really hard to make each side quest and everything not feel arbitrary, which brings the games writing above that of other open world games. A lot of the quests are directly connected to the main storyline and it’s effective.

                  • LENINSGHOSTFACEKILLA [he/him]
                    ·
                    3 years ago

                    Yeah that might be better than most open world games, but that's like saying it's the best written soap opera