It's pretty good, world is nice, plot is pretty good to the extent it can be comprehended (still can't even get the timeline down).
I'm not playing it "How it's supposed to be played" apparently, but since I hate souls-like melee, it's a lot more fun sniping from the other side of the map while my summons tank.
Yes, or to quote Morrowind, "Reach Heaven Through Violence" (or cheese, or Co-Op, or bugs, or unbalanced items, or modding the game and reducing all the bosses to 1hp).
The only thing that matters in Souls games is that you're alive and they're dead. However you make that happen is your business.
And when player's say that they mean it. Find every advantage you can. Snipe enemies from inaccessible places. Use poison and stack debuffs. The first time through winning is all that matters. You can always impose limits and challenges on yourself in subsequent playthroughs.
It's pretty good, world is nice, plot is pretty good to the extent it can be comprehended (still can't even get the timeline down).
I'm not playing it "How it's supposed to be played" apparently, but since I hate souls-like melee, it's a lot more fun sniping from the other side of the map while my summons tank.
It's a souls-game, the way it's "supposed to be played" is any way that allows you to progress.
Yes, or to quote Morrowind, "Reach Heaven Through Violence" (or cheese, or Co-Op, or bugs, or unbalanced items, or modding the game and reducing all the bosses to 1hp).
The only thing that matters in Souls games is that you're alive and they're dead. However you make that happen is your business.
And when player's say that they mean it. Find every advantage you can. Snipe enemies from inaccessible places. Use poison and stack debuffs. The first time through winning is all that matters. You can always impose limits and challenges on yourself in subsequent playthroughs.