• Nakoichi [they/them]M
    ·
    edit-2
    3 years ago

    Man I really hope they don't fuck this up. At least it's Remedy doing it and not R* after what happened with the GTA remasters.

    Though given how Control turned out I'm being cautiously optimistic.

    The first Max Payne was one of the first games I had a newish PC that could run it almost maxed out.

    • budoguytenkaichi [he/him,they/them]
      hexagon
      ·
      3 years ago

      I get what you mean since Rockstar was still the publisher and it all happened under their oversight, but the actual development of the Definitive Editions was by Grove Street Games, mainly known beforehand for it's bad mobile port of San Andreas.

      Basically Rockstar cared so little about the games that got them where they are that they handed them off to a shitty mobile developer.

    • Yurt_Owl
      ·
      3 years ago

      What was wrong with control? I enjoyed it a lot more than alan wake. I just wish they did more with the scp style artifacts and less with the repetitive enemy encounters.

      • Nakoichi [they/them]M
        ·
        3 years ago

        Nothing that I know of. The cautiously part was because R* not Remedy.

    • doublepepperoni [none/use name]
      ·
      3 years ago

      Yeah, when I first heard about MP 1 & 2 being remade I immediately thought it'd be some Definitive Edition dumpster fire but was delighted to learn that not only was Remedy involved, they were handling development and were apparently the ones who approached Rockstar about doing it in the first place.

      I wonder how extensively the games are going to be "remade". Remedy is a relatively small studio and they're already working on Alan Wake 2, a Control sequel and some multiplayer thing, and I presume actual full remakes would be pretty costly. On the other hand, the games are old enough I don't think a simple Alan Wake Remastered style sprucing up would be enough.

      • Nakoichi [they/them]M
        ·
        3 years ago

        I hope they go wild with the environmental destruction.

        I remember the first time I bullet dodged into a room full of mobsters around a table with briefcases full of cash and lighting the whole room up John Woo style. Cash and paper and blood and splinters of wood flying in slow motion, there was nothing like it and never really has been except for maybe F.E.A.R.

      • Mardoniush [she/her]
        ·
        3 years ago

        Wish I could get into Alan Wake but the wonky over the shoulder camera makes it impossible for me to enjoy it.

        • doublepepperoni [none/use name]
          ·
          3 years ago

          Alan Wake is a really awkward game. I like the lore but the level design and combat kinda blow.

          The setting clearly has a lot of thought put into it and it was actually originally going to be an open-world game where you freely roamed Bright Falls and fought the Dark Presence at night before it was arranged into a cinematic seventh-generation console shooter :sadness:

          • Mardoniush [she/her]
            ·
            3 years ago

            I would be fine with the mediocre "this cant be a walking sim" game mechanics if they just centred the damn camera, motion, and crosshairs instead of trying a fancy cinematic dutch angle that makes be constantly walk with a 10 degree lean.

            I play flight sims and Skyrim in VR, I have a high tolerance of nausea and shitty controls that get in the way of playing, but no game has ever made me feel as physically ill and frustrated trying to play it.