A game has dodge rolls, a mechanic thats been in games for decades

Gamers: THIS IS JUST LIKE ELDEN RING!!!1! :so-true:

(I actually like the Souls series don't kill me pls)

    • RNAi [he/him]
      ·
      edit-2
      2 years ago

      Ocarina of Time is the mother of fucking everything that came after

      • WhyEssEff [she/her]
        ·
        2 years ago

        every 3d platformer is a mario 64 clone and every 3d action rpg is an ocarina of time clone :very-smart:

        • RNAi [he/him]
          ·
          2 years ago

          YES, but you actually couldn't roleplay much in OoT cuz you only played one character who needed to be a hero.

          And talking about that, I wish more first person action RPGs were like in Dragon Age Origins where you can switch to control another member of your party. That was cool as hell and seems (for a total ignorant like me) very easy to implement.

            • RNAi [he/him]
              ·
              2 years ago

              Uuh why did they put effort in not doing that?

              • Socialcreditscorr [they/them,she/her]
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                edit-2
                2 years ago

                I ment the not letting you control your whole party thing. Imagine playing dragon age, but you can only control whatever character the story decides you have at the moment and you can't move to dodge attacks other than attacking. Because just making a game an rpg or an arpg was too simple.

                • RNAi [he/him]
                  ·
                  edit-2
                  2 years ago

                  That's really silly.

                  Anyways, single player party tactics can be a chore to use despite adding a lot of dimension, and maybe kinda hard to implement for first person? Idk.

                  I'd simply like to just be able to change builds/character at will. Of course it will need a system where jack-of-all-trades cannot exist and recruiting a party member is a BIG reward.