:gamer-gulag:

  • Awoo [she/her]
    ·
    edit-2
    2 years ago

    It had 2800 players average, which in my experience would put them at an active playerbase of around 35k-40k. They are doing shock content because their game is mediocre and the only way for it to get any attention is shock.

    They should have just put it into maintenance mode and started work on their next title, half the industry won't touch them now.

    Obviously they're probably reactionaries too.

    • UlyssesT [he/him]
      hexagon
      ·
      2 years ago

      They'll chant "get woke go broke" until they're even more pink in the face than usual, though. :frothingfash:

    • ItsPequod [he/him]
      ·
      2 years ago

      I feel like it's just a given they're reactionaries; they made a SWAT clone called 'ready or not' like it's a fucking playground game. The gameplay kind of looks interesting because there's just nobody doing SWAT in the modern day, where you have to follow procedures and shit, but the really cavalier attitude to policing the name implies really turns me off

      • 7bicycles [he/him]
        ·
        2 years ago

        SWAT 4 really had a fairly "punishing" score system based on what actual good police work (in the situation, not like, societally) would be. You'd lose points for shooting people even if they shot first and to get a perfect score you basically had to arrest everybody, implying the very act of shooting somebody means you fucked up somewhere along the line.

        I mean sure it's still a shoot the street level gangster simualtions if you want it to be, including gangster hunt gamemodes and such, but you literally couldn't progress to further levels if you went in guns blazing.

    • BigAssBlueBug [they/them]
      ·
      2 years ago

      I thought the game was okay. My favorite thing was me and my buddies running in with essentially paintball guns and tasers trying to do a true pacifist run