• fox [comrade/them]
    ·
    2 years ago

    They've got the labor to spare to remake the game, and they're clearly expecting to do well on it. Even if it's a cash grab they're retaining their staff in a non-crunch environment instead of wringing them out and firing them after.

    • prismaTK
      ·
      edit-2
      10 months ago

      deleted by creator

    • CanYouFeelItMrKrabs [any, he/him]
      ·
      edit-2
      2 years ago

      And in the games industry its common for teams to fire a ton of people between projects. If people can make remasters without crunch while the next projects are in pre-production, thats better