They've got the labor to spare to remake the game, and they're clearly expecting to do well on it. Even if it's a cash grab they're retaining their staff in a non-crunch environment instead of wringing them out and firing them after.
And in the games industry its common for teams to fire a ton of people between projects. If people can make remasters without crunch while the next projects are in pre-production, thats better
They've got the labor to spare to remake the game, and they're clearly expecting to do well on it. Even if it's a cash grab they're retaining their staff in a non-crunch environment instead of wringing them out and firing them after.
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And in the games industry its common for teams to fire a ton of people between projects. If people can make remasters without crunch while the next projects are in pre-production, thats better