I agree there should not be racist caricatures. The article was implying that if the game was inspired by a colonized city the game should address that. And I was wondering how they would do that since that's game's setting is a shelter or something
The history of the Walled City is inextricably tied to colonial rivalries, but none of it is represented in Stray. In the game, the city was a shelter built to protect humans from the plague
And from the moment that the developers decided to base their game off an enclave that was created by British colonialism, they had a responsibility to grapple with its history.
What would be the best way for the game to represent the effects of colonialism
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I agree there should not be racist caricatures. The article was implying that if the game was inspired by a colonized city the game should address that. And I was wondering how they would do that since that's game's setting is a shelter or something
By depicting it in any way. The developers specifically said it was that city, so it seems like they should know something about it.
it's not actually Hong Kong
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