It depends. Someone with a good union job could be getting as much as 70-80% of the value they produce, while other jobs are well below 50%. It gets hard to work out because a lot of corporate payroll is non-productive overseers, and in some cases you can get weird things like software engineering where very highly paid workers may still be producing many times their pay in value although there there's an argument that a lot of the material production that enables that is massively undercompensated which would change the calculation a lot if it could be quantified (that is to say the tools they use rely on externalized costs and slave wages in the periphery, on infrastructure built and maintained by underpaid workers in the core, etc), not to mention that in many cases the "value" itself isn't real but is instead just financial smoke and mirrors so to speak.
2-3x is normal in tech, if pay rates for contractors (as billed to the contracting company) vs what you can actually via a salary are anything to go by. companies literally charge 125-150 an hour to each other to contract developers then turn around and pay them 50-75/hr.
It depends. Someone with a good union job could be getting as much as 70-80% of the value they produce, while other jobs are well below 50%. It gets hard to work out because a lot of corporate payroll is non-productive overseers, and in some cases you can get weird things like software engineering where very highly paid workers may still be producing many times their pay in value although there there's an argument that a lot of the material production that enables that is massively undercompensated which would change the calculation a lot if it could be quantified (that is to say the tools they use rely on externalized costs and slave wages in the periphery, on infrastructure built and maintained by underpaid workers in the core, etc), not to mention that in many cases the "value" itself isn't real but is instead just financial smoke and mirrors so to speak.
2-3x is normal in tech, if pay rates for contractors (as billed to the contracting company) vs what you can actually via a salary are anything to go by. companies literally charge 125-150 an hour to each other to contract developers then turn around and pay them 50-75/hr.