• Thomas_Dankara [any,comrade/them]
    ·
    2 years ago

    what i'm pissed about is they forced me to make an xbox account for a game i bought in like 2010 from Not Microsoft

      • Yurt_Owl
        ·
        2 years ago

        it was free back in the alpha i think then started charging in the beta

        • thisismyrealname [he/him]
          ·
          2 years ago

          anyone else remember the Java applet version you could play online? there was one server on there that had some game where the map was made of wool, i played that shit all the time when i was like 10

          • Yurt_Owl
            ·
            2 years ago

            aahh java applets those were the days

    • thisismyrealname [he/him]
      ·
      2 years ago

      they added account-wide bans from multiplayer. so if you get reported for community guidelines violations on one server, you could possibly be banned from joining any server, including one that you operate.

        • viva_la_juche [they/them, any]
          ·
          edit-2
          2 years ago

          it is, a lot of people are upset about it and honestly rightfully so. It even effects private servers from what i understand. Of course a game with so many children playing its bound to have issues and bigots can and will weaponize it. I also understand that theres not really an appeals process atm so if you get banned you basically have to make a new account and buy the game again

          • alexandra_kollontai [she/her]
            ·
            2 years ago

            Even if there was an appeals process this would still be a bad move. Ban appeals mediated by megacorporations have never ever ever ever worked and never will.

            A more sensible solution that accomplishes the same goals would be for server owners to be able to opt-in to a global banned users list, which means that if they struggle to moderate effectively, this could save them some time. But I don't believe that is what's happening here.

            According to this info it - apparently - does not affect Java edition and account bans can only be imposed based on your activity in featured public servers. If your account is banned you cannot connect to any server.

            • viva_la_juche [they/them, any]
              ·
              edit-2
              2 years ago

              That’s fair, I guess I just meant they haven’t, to my knowledge, provided any means of addressing it if your account is wrongfully targeted and banned. nothing :blob-no-thoughts: (I think I had heard that in a video somewhere back when the news first broke, I assume it was either Ill informed or they added the appeals since)

              These tech companies always have horrendous “customer support”(for lack of a better term) for situations like this. Or at all really

            • Yurt_Owl
              ·
              2 years ago

              Seems the changes were blown way out of proportion by the Gamers again. Unsurprising.

              Java edition could never be effected anyway since modded private server files exist which would easily remove whatever ban feature could be added.

  • ScotPilgrimVsTheLibs [they/them]
    ·
    2 years ago

    Anything that makes normies less happy is a win in my book. Fuck them.

    Let me guess, they're angry because they can't "le epic troll" people who just want to be left alone, right?

  • mark_zuckerberg [he/him]
    ·
    edit-2
    2 years ago

    People seem to care about this much more than they should. It's trivial to modify the game to avoid chat reports, both clientside and serverside. The chat reports depend on having all messages sent to the server cryptographically signed by the players. If either the players or the server simply strip those signatures from the message, the messages can no longer be proven to originate from the players sending them, and therefore chat reports will no longer work. There are already mods out that do exactly that:

    Fabric/Forge: https://modrinth.com/mod/no-chat-reports

    Spigot: https://www.spigotmc.org/resources/noencryption.102902/

      • mark_zuckerberg [he/him]
        ·
        2 years ago

        Pretty much. There is a server setting, enforce-secure-profile, that forces players to sign their messages, but obviously most servers would likely have that turned off.