My first dedicated gaming system was the PS1, and in general I have no trouble going back to the sprites and chunky polygons of the mid-to-late 90s, whether on consoles or computers

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as long as I can upscale them to 1080P

Beyond that it gets a bit hit and miss- SNES and Mega Drive games look and sound fine to me and I've played plenty of 16 bit console games as an adult. On PC, I can enjoy 2D stuff like Sam & Max Hit the Road or the original X-Com but most early 3D, like the original System Shock, looks a bit too much like visual vomit.

Going to 8-bit, while the vast majority of NES games are too primitive to my eyes and ears, I have no problems with Game Boy/Game Boy Color games.

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(Well, at least the good ones, mostly made by Nintendo)

Is it just nostalgia because I had a GBC as a kid or is it because Game Boy games came later and had more developed visual aesthetics? thinking-about-it

My limit is probably the very late 80s

  • machiabelly [she/her]
    ·
    8 months ago

    its a problem in more recent games too. I've been replaying dragon age 2 but I had to put it at the lowest difficulty just because of the endless random encounters and waves of enemies. Its so frustrating.

    • blakeus12 [they/them, he/him]
      ·
      8 months ago

      especially when the encounters aren't brief, it's just awful. why can't we choose when to fight or when to stealth around an enemy?