And that there's nothing offensive at all about Depression Quest? The worst you can say about it is that there's almost no meaningful player input, and that's kind of the point re: the player character is depressed
I played it when i found out it was free, didn't like it all that much personally. It didn't reflect my experiences with depression. Probably good for people who either did have that experience, or people with no experience with depression.
it's also basically a free 10 minute choose your own adventure story? I remember they were sort of common in the late 90's when people were experimenting with new ways to use hypertext, lol. to get upset about it for a second is truly deranged behavior, but of course nobody was upset about depression quest.
i forgot about those lol, when i was into playing indie IF games in the aughts i never bothered with twine because it seemed like... not a game lol. definately art tho!
And that there's nothing offensive at all about Depression Quest? The worst you can say about it is that there's almost no meaningful player input, and that's kind of the point re: the player character is depressed
I played it when i found out it was free, didn't like it all that much personally. It didn't reflect my experiences with depression. Probably good for people who either did have that experience, or people with no experience with depression.
it's also basically a free 10 minute choose your own adventure story? I remember they were sort of common in the late 90's when people were experimenting with new ways to use hypertext, lol. to get upset about it for a second is truly deranged behavior, but of course nobody was upset about depression quest.
interactive fiction isn't dead! twine games are art! cyoa is a good genre! dying on this hill btw don't try and stop me.
:lt-dbyf-dubois:
i forgot about those lol, when i was into playing indie IF games in the aughts i never bothered with twine because it seemed like... not a game lol. definately art tho!