I've heard the game is ass but this music is pretty good.
It's alright, not on the level of the original Deus Ex, but still pretty good.
Human Revolution is fine. It's not the original but then again you can't remake the depth of the original with this generation of technology. The gameplay is good in its own right except for the unskippable boss fights that were literally outsourced to another studio.
The writing is incredibly muddled though. They really can't decide what they want cybernetic enhancement to be a metaphor for.
Okay so having gotten around to watching these a day later I do feel compelled to come to the defense of Human Revolution's color scheme:
In the context of 2011, the yellow-and-black color scheme and tinting was a point in the game's favor. This was the era of the washed-out "art" styles of dull greys and browns that had been popularized since 2006 by Gears of War, and were still the mainstream norm (Modern Warfare 3, for a contemporary example). At the time the black-and-yellow was comparatively novel. Funny enough he does bring up similarly-contemporary Battlefield 3 which is one of the worst examples of the era - the extremely bright blue-grey tint was so bad it actually made me personally ill to watch or play and was one of the main reasons I swore off any of those sequels for good.
lol yall are making me wanna play Deus Ex with all this constant praise.
The thing about Deus Ex is none of the games are bad but will be disappointing if you compare it to the original. The series has excellent level design as just part of it's DNA, which has become a lost art in the age of open world drivel. Even Invisible War is worth playing.
Human Revolution is himbo Deus Ex. The new writers were really desperately trying to be thought provoking but didn't actually have anything to say, leading to the worlds most mixed metaphor with cybernetics. Gameplay is rock solid though and it's visual design is fascinating. Even today it looks good despite being able to run on a potato.