I suppose the "pacify people by aiming a gun at them" is intended to work inconsistently in the game to have some "deep, morally grey" moments where the chuds get to go :soypoint-2:
But those cop "simulators" are rigged to have lethal force as the correct option because they're copaganda used by law enforcement to demonstrate to the media "how difficult these decisions really are", justifying cop narratives about killings and this is no different. I remember a :citations-needed: ep mentioning it but I can't recall which one.
I suppose the "pacify people by aiming a gun at them" is intended to work inconsistently in the game to have some "deep, morally grey" moments where the chuds get to go :soypoint-2:
But those cop "simulators" are rigged to have lethal force as the correct option because they're copaganda used by law enforcement to demonstrate to the media "how difficult these decisions really are", justifying cop narratives about killings and this is no different. I remember a :citations-needed: ep mentioning it but I can't recall which one.
I remember playing SWAT 3 and having fun pepper spraying the grandma in the first mission after handcuffing her :side-eye-2:
deleted by creator
swat 4 was very unrealistic because you got penalized for mowing people down without giving them a chance to surrender