Edit: due to the game developers being colonialist pigs and not letting me play disorganised nations, I am instead playing the Maori in the glorious liberation of Oceania.
Please update on the inevitable bug onslaught. I'm curious to see if 12 years was enough time for them to make a game that's playable on release.
CK3 had a pretty good release. Hopefully they didn't fuck this one up
Not that I had doubts before, but this makes me feel better about the fact that I'm about to pirate the game until I can afford to buy it later on
I honestly don't understand what's happening enough to now what's a bug yet. This is at least as hard to understand as HOI3 and probably more than Vic 2.
I thought the whole point was that it's supposed to be more accessible than Vic 2?! Very cool, Paradox. Are the war mechanics as boring as everyone says they are? From the first description they sounded pretty lame to me. Also sorry I'm quizzing you on everything lol all the reviews are just "vicky 4 when"
It's way, way more focused on economics and politics. Again, no idea what is going on or how to get a single industrialist into my nation despite setting policies to "use small children for fuel" and sparking a nobles revolt. Really having a Dengist moment here. Also, fuck landowners.
I have only fought a very small war but it seemed fine, not spectacular, just fine like CK3 combat. I can see how HOI4 people might not like it though. Since they have to reflect the change from Napoleonic to post WW1 tactics there was never going to be a system that made people happy.
I think, and this is from watching the pre-release streams, that pop jobs can be influences by the types of buildings you have(?) Like, pops won't switch jobs if there isn't an opportunity to work for that job, so you need to build that kind of building. Could be completely wrong though, I obviously have not played yet. The people I saw complaining most about war were avid Vic 2 players who wanted more micro, but I'm sure they're gonna add paid dlc that makes the combat better soon.
Yeah but you also need education and surplus pop. If there's no one who can become an urban industrialist or a worker because the farms are still expanding then you are out of luck.
The tutorials are better, it's easier to do a lot of basic stuff like wars. If you're going for an economic game though I think you might want a graphic calculator nearby.
doesnt help that they took the straightforward plain easy to understand UI from vic2, threw it in a blender, ate its remains, then shat out the vic3 UI
They arent playable if im not missing something. With that said there are dozens of nations that can resist colonialism like Zulu for example.
Ah, the classic Paradox Interactive "leave out a feature at launch so we can implement it later in a $20 DLC" strategy
Apparently not, so I'm playing the United Tribes instead and kicking em out of kiwiland first.
Please tell me nonwestern nations aren't rigged to lose like in Vic2 :ukkk: :aus-delenda-est: :aussie-flag-emoji:
Not in the same way, China for instance seems to be more than capable of getting out of it's issues, but the game opens later in 1836 so they're significantly further behind
Please Eternal President, the people of the Taiping Heavenly Kingdom yearn for victory.
Ended up going with the Maori States that signed Waitangi. Let's see if they can overcome the settlers.
If they do make an Australian first nations play possible, It's not as doomed in 1836 as you might think. it's still very much a minority European population. There are apparently 8 Shopkeepers in New South Wales.
There's an achievement for voring Burgerland as the Indian Territory in Oklahoma :sicko-pog:
i have over 1k hours in vic2 and i have no idea what im doing in vic3 if that helps
Imagine you were suddenly asked to run gosplan and you don't speak Russian.