I guess the way I see it. They are missing out on something that could be really cool and that they might enjoy if they gave it a try. Or to put it this way I think there is an "intended" way to interact with certain games.
But If you want to go slow in Sonic... go ahead. In the end it should be about the user experience if someone wants shrek or anime girls in their Skyrim they should be able to mod it in.
(Even if that wasnt in the Developers vision).
The only thing I will add is that well done difficulty modes do take development time and depending on the project simply might not be a priority. Like there are more than enough games with harder difficulties that just mean enemies become bullet sponges.
And I dont care about difficulty modes in souls games because I wouldnt play them even if they added of them.
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I guess the way I see it. They are missing out on something that could be really cool and that they might enjoy if they gave it a try. Or to put it this way I think there is an "intended" way to interact with certain games.
But If you want to go slow in Sonic... go ahead. In the end it should be about the user experience if someone wants shrek or anime girls in their Skyrim they should be able to mod it in.
(Even if that wasnt in the Developers vision).
The only thing I will add is that well done difficulty modes do take development time and depending on the project simply might not be a priority. Like there are more than enough games with harder difficulties that just mean enemies become bullet sponges.
And I dont care about difficulty modes in souls games because I wouldnt play them even if they added of them.