For real, the Epic G!mer :brainworms: that are so obsessed with how a fucking video game should be played by other people that the Epic G!mer doesn't even know and may never meet are insidious.

I've met them here, too, specifically about the Dark Souls treat and specifically about a theoretical accessibility mode. I may even get some fresh Epic G!mer rage about it in the comments here. Again. :freeze-gamer:

  • UlyssesT [he/him]
    hexagon
    ·
    2 years ago

    On a personal level I dont really care either way.

    With that said isnt that kind of the point of souls games

    Not feeling it there.

    I'll ask again: should complete strangers, people neither you nor I will ever meet, be required to play a video game one specific way and see "the point" that you claim you don't care about either way?

    I play hard games too. I don't expect everyone else in the world to do exactly the same thing. Easy modes don't affect me even if I don't have use for them.

    • Comp4 [comrade/them]
      ·
      edit-2
      2 years ago

      I guess the way I see it. They are missing out on something that could be really cool and that they might enjoy if they gave it a try. Or to put it this way I think there is an "intended" way to interact with certain games.

      But If you want to go slow in Sonic... go ahead. In the end it should be about the user experience if someone wants shrek or anime girls in their Skyrim they should be able to mod it in.

      (Even if that wasnt in the Developers vision).

      The only thing I will add is that well done difficulty modes do take development time and depending on the project simply might not be a priority. Like there are more than enough games with harder difficulties that just mean enemies become bullet sponges.

      And I dont care about difficulty modes in souls games because I wouldnt play them even if they added of them.