Permanently Deleted

  • Comp4 [comrade/them]
    ·
    2 years ago

    The mechanical component is part of the charm. Learning to multitask and executing attacks on multiple fronts is fun. Micro/Macro etc. The reality is every classic rts gets apm heavy when you get really good at it doesnt matter wether it is Command and Conquer, Age of Empires or Dawn of War. There is still strategy involved like builder orders, timing pushes or just reading the enemy.

    • keepcarrot [she/her]
      ·
      2 years ago

      Yes, and I don't like that..?

      I think as I've gotten older I've generally moved towards the idea that leisure activities should be relaxing. Real life is already hard enough.

      • Comp4 [comrade/them]
        ·
        2 years ago

        Nothing wrong with disliking it but I like it. Its a mechanical task like playing ping pong or piano. I wouldnt call those things challenging either unless you want to go pro (but if you want to go pro everything is hard).

    • SerLava [he/him]
      ·
      edit-2
      2 years ago

      Big Starcraft nerd here, I beat a pro one time with a build that I came up with. I'd just like to say that while I agree with that being the charm, it still has an easy mode in the form of matchmaking for multiplayer, and plain old difficulty modes for the campaign. You don't just auto-die in the way you would in a Souls game.