I sus:amogus: but cannot say with 100% certainty that the Rimworld developer Tynan Sylvester is a chud.

The evidence

He worked on bioshock, bioshock was never a clear denouncement of libertarianism, it was certainly critical but that criticism always felt from the perspective of libertarians. Like how Disco Elysium was made by communists and was critical of communism. The fact that Tynan Sylvester worked on bioshock makes me sus:amogus: that he holds at least some libertarian sympathies.

Rimworld handling of gender in mechanics has always been problematic. Sexual orientation is a trait, there are three related traits. Gay, bisexual, and asexual. Mechanically these traits are net-negatives because they cause social conflicts because gay pawns hit on non-gay pawns and non-gay pawns don’t reciprocate romantic feelings and this causes negative mood debuffs and this makes having gay pawns a net-negative. Straight of course is not a trait and just the default for every pawn.

Also pawns can only be male or female, there is no non-binary option, trans pawns do not exist mechanically in-game and there is only one example of Transgenderism in Rimworld, and that is in a single pawn background written by a trans gofundme backer which Tynan has used to deflect criticism from himself for having shallow mechanics around gender in Rimworld, he literally pulled the “I have a trans friend” argument to defend why his in game social system is so shit.

In the second DLC there was the introduction of real world religions as in-game factions through a system called Ideoligions (ideology + religion). Islam, Christianity, Buddhism, and Hinduism were hard coded into the game. There’s burkas, Christmas trees, Buddha sculptures, turbans. These ideoligions can be male supremacist, women can be forced to wear burkas. Also there’s slavery now.

In the third DLC there was a huge focus on body modification and children were added, but there is no way to even change the gender of a pawn, no sex change operations, no way for a man to get pregnant even though you can apparently implant a kidney from anyone into anyone else. There’s now also distinct “races” of pawns and your colony can favor certain races. If you have ever heard of any d&d struggle sessions about races you’ll know what I’m talking about.

Finally there’s the community that has made it a game to commit the worse warcrime. From organ harvesting, selling crack, letting kids smoke crack, child soldiers, child slaves, killing gay pawns because they are fundamentally worse, gas chambers, what more? There’s a lot of fuck up shit the community is doing and tynan is on board with it, he is actively fostering the part of the community that wants to commit war crime. Human skin furniture. He has been constantly getting input from the community forums about has not kicked out these people from it.

Rimworld was not an inherently violent game, yeah it had combat but it was a story generator, the game can be played without committing war crimes. It’s just that the dev is really leaning in heavy with the edgy shit and kind of ruined it. If anyone is wondering what DLC one is, it was literally Star Wars, there was the empire, and the force, all it was missing was lightsabers.

If anything I wish someone would speak to tynan about how he’s starting to become more like notch, it would be a shame if he turns Rimworld into something that’s reactionary.

  • MerryChristmas [any]
    ·
    2 years ago

    If you have ever heard of any d&d struggle sessions about races you’ll know what I’m talking about.

    I'm about to go off on a tangent, so my apologies, but my DM is the absolute worst about this. He's not a chud but he is sort of an idiot and also a huge nerd, so he gets 100% uncritically into the world building of D&D. Our most recent campaign was an attempt to run Kingmakers, but it sort of fell apart because of me. I'm the guy who starts the struggle sessions.

    The last time we played, we were confronted with a group of orc bandits. They were supposed to be a tough battle for us, but I convinced the party that they could be useful to us. Clearly these were strong warriors who were not being treated well by the current regime - if we could make a deal with them, they could serve as the guards for the new settlement we were building. We could give them a sense of purpose and a sense of ownership over their community, allowing them a voice in how we run things.

    "No, that would change your alignment to evil because they're the bad guys."

    The enthusiasm all but died after this. He also said that not paying taxes was an issue of good-evil rather than lawful-chaotic, which I cannot even begin to comprehend...

    • LeninWalksTheWorld [any]
      ·
      2 years ago

      I love lampooning this after our party massacres a bunch of people who probably didn't deserve it. "Oh don't worry guys kobolds have evil alignment anyway there's no reason to feel bad about killing the entire family. It's not racist it's just a fact"

      I heard they were getting rid of this in next edition or something? May have been just a rumor

      • Kuori [she/her]
        ·
        2 years ago

        yeah it's something they've been actively working towards apparently https://www.wargamer.com/dnd/races-alignments-lore-removed

        though of course this has been an issue since its inception and has been a subject of discussion for literal decades but hey

    • Eris235 [undecided]
      ·
      2 years ago

      Ugh. That type of logic is exactly Gygax's, who infamously said 'it is a Good action to kill orc babies, because nits breed lice.' Y'know, the quote from the actual Colonel who actually genocided Cheyenne and Arapaho children.

      Which, DnD proper has distanced itself tepidly from that type of rhetoric, and from what I've seen, Pathfinder has been even more aggressive about removing itself from that. Pathfinder recently from what I've seen has been fairly based, if still imperfect, and the credit belongs entirely to their writers. The management still sucks from what I've heard.

    • spring_rabbit [she/her]
      ·
      2 years ago

      I'm running Kingmaker for my friends and them collecting different "monster races" into their kingdom has been the best part. They have kobolds and spriggans and even a giant living in their city now, and allies in all the other lizardman and boggard settlements that they found in their explorations. This will all become relevant as the story goes on and war mechanics are introduced.

      Your DM sucks and you shoulda been able to make friendly with the orcs.

      • OutrageousHairdo [he/him]
        ·
        2 years ago

        This sounds dope af. Do you know of any other kinda media that his this vibe to it?

      • MerryChristmas [any]
        ·
        2 years ago

        My argument was that the taxes weren't going to any sort of social services - they were funding our imperial expedition to conquer new lands.