Been a minute since I played Ocarina but I feel like the main hold up in the water temple is that there is one small key that is easy to miss that you can't go back and get without fucking with the water level, and who wants to do that again
I played it on 3ds (an old one without the nub) so the jank camera happened to point me straight at it. I might feel differently if that didn't happen, but I still think it's more fair than the forest temple where you have to shoot an 👁️ switch to reopen it. I'm pretty sure OoT is the literal only Zelda game where closed 👁️ switches can be reopened. Felt cheated when I had to look up a guide
Been a minute since I played Ocarina but I feel like the main hold up in the water temple is that there is one small key that is easy to miss that you can't go back and get without fucking with the water level, and who wants to do that again
I played it on 3ds (an old one without the nub) so the jank camera happened to point me straight at it. I might feel differently if that didn't happen, but I still think it's more fair than the forest temple where you have to shoot an 👁️ switch to reopen it. I'm pretty sure OoT is the literal only Zelda game where closed 👁️ switches can be reopened. Felt cheated when I had to look up a guide
I think it shows you that specifically in the 3DS version, because it is commonly missed in the original.
Probably! Of all the changes made, this one seems like it's for the better