I found that staying with level 1s allows for explosive growth since it's really simple needs, level 2s and 3s reduce happiness if you don't have clothes/beer which are artisan goods
I meant adding the second household / home crafts if possible, not upgrading the house to lvl 2.
You're right about the increased needs, at one point I had some trouble just maintaining the needs of the lvl 1 homes because for some reason my storage area workers were too busy running shops at the market to go collect the leather from the tannery. :/
Ahh beer has been such a pain for me. The first two new regions i settled showed high barley fertility UNTIL i settled them at which point the fertility overlay totally changed. Seemed like a bug but maybe fertility changes with season or something sometimes and it was just a coincidence.
I found that staying with level 1s allows for explosive growth since it's really simple needs, level 2s and 3s reduce happiness if you don't have clothes/beer which are artisan goods
I meant adding the second household / home crafts if possible, not upgrading the house to lvl 2.
You're right about the increased needs, at one point I had some trouble just maintaining the needs of the lvl 1 homes because for some reason my storage area workers were too busy running shops at the market to go collect the leather from the tannery. :/
Ahh beer has been such a pain for me. The first two new regions i settled showed high barley fertility UNTIL i settled them at which point the fertility overlay totally changed. Seemed like a bug but maybe fertility changes with season or something sometimes and it was just a coincidence.