Intention is a tough thing to judge. If someone involved in SC in the early years told me that they genuinely thought it was going to be a two or three year initial development cycle, then release and dlc/updates, I would believe them because that's what they were saying it was going to be - but then the feature creep kicked in, Roberts learned that he could sell non-existent ships for big money, and the whole economy of the game evolved as a result such that actually releasing it no longer makes sense for the company, so it was at some point after the kickstarter that it consciously became a scam.
I only heard of it last year so IDK how to judge you other than "NFTs bad" and I'm not that familiar with it.
NFTs didn't exist back then, it was just a kickstarter for a videogame in the beginning.
Was there anything bad about the original kickstarter?
It was the most succesful KS of all time. Raised hundreds of millions and still does not have a release window.
Well it was always a scam, because they never intended to deliver basically anything they promised. But it wasn't that obvious back then
Intention is a tough thing to judge. If someone involved in SC in the early years told me that they genuinely thought it was going to be a two or three year initial development cycle, then release and dlc/updates, I would believe them because that's what they were saying it was going to be - but then the feature creep kicked in, Roberts learned that he could sell non-existent ships for big money, and the whole economy of the game evolved as a result such that actually releasing it no longer makes sense for the company, so it was at some point after the kickstarter that it consciously became a scam.